Planetary Annihilation

Planetary Annihilation Rating: 4,6/5 1742 votes

Planetary Annihilation Review. It may be souped-up fast and super tough, but Planetary Annihilation still hooks you with intense combat and brilliant enemy AI. 横扫千星游戏专题;提供横扫千星中文版游戏下载,横扫千星汉化补丁,横扫千星攻略秘籍,横扫千星游戏截图、壁纸等资料。 《横扫千星》是一款由UBER所开发的即时战略游戏,UBER算是一个才刚创立的游戏开发团队,但本身却已有相.

The sequel to the widely popular Restaurant Empire game takes you further into the depths and delights of the culinary universe than ever before. Take part in an exciting world where the customers are fickle and the bounty in your cash register changes as quickly as their tastes. Restaurant Empire II, Tycoon City: New York, Zoo Empire. Restaurant Empire II is the sequel to Restaurant Empire. It has new features such as new themes for American restaurants, over 700 pieces of new internal and external furniture and decorations, the addition of German cuisine and the city of Munich, and several others. The game has also been ported. The Official Web Site of Restaurant Empire 2. Get the Latest Information about this Exciting Sequel to Restaurant Empire. Download Demo to Experience the Fun. The Official Web Site of Restaurant Empire 2. Get the Latest Information about this Exciting Sequel to Restaurant Empire. Download Demo to Experience the Fun. The sequel to the widely popular Restaurant Empire game takes you further into the depths and delights of the culinary universe than ever before. For Restaurant Empire II on the PC, GameFAQs has 5 cheat codes and secrets. Restaurant empire tycoon ii.

Created by the Progenitors in the dying days of the Pro-Com war, the Legion represented humanity’s last ditch effort to defeat the Machine Liberation Army (MLA). When the superweapon was unleashed which disabled the MLA the Legion were not spared. Millennia later they have awoken and seek to win the unwinnable war for which they were created, in memory of their creators.A labour of love put together over the course of one-and-a-half years, the Legion Expansion introduces over a hundred new units to form an entirely new faction equal in size and scope of the original. You can use it in multiplayer, or play against the AI in skirmish; both are fully supported.The Legion lack the mobility and numbers of the MLA, instead their focus is on raw power. While the enemy are many, the Legion’s armour is strong and their guns powerful. They do not focus on early raiding or rapid expansion, rather they prepare themselves to strike a single mighty blow that both begins and ends the battle.There is a available.

InstallationYou will need to have.The Legion Expansion is installed from the Community Mods section of Planetary Annihilation. Simply search for “Legion” in the top-left search box on the Available tab and choose to install the Legion Expansion. All required elements will be installed. AI support is included within the mod for skirmish play, but for enhanced AI try installing the as well. Hosting and JoiningEnsure the mod is enabled in Community Mods.

This will occur automatically when you install it.Each time you host a multiplayer Legion Expansion game, PA will upload the server mod to the Playfab server, please be patient while this occurs. The speed at which this occurs depends on your upload bandwidth. See a site such as to check this.Legion Expansion games are marked on the lobby browser with a red Legion tag so long as you have the Legion Expansion enabled.You play as the Legion by selecting a red Legion Commander in the lobby. Legion Expansion OverviewPlaying against the Machine Liberation Army, you’ll often find yourself facing down never-ending swarms of units. Even with some of the most powerful units at your disposal, it can be easy to be overrun by the sheer number of enemy forces.Each Legion unit has strengths and weaknesses. Experiment with new and different unit combinations to find powerful synergies where your units support each other and become a much deadlier force as a whole. Fuzion frenzy last level gameplay. Use every tool and ounce of cleverness at your disposal.

LoreThe Xziphid war was won by the Commanders, intelligent machines created to carry out the bidding of the Progenitors. In the aftermath a number of them broke away, forming the MLA. They took the fight to their former masters and started the Pro-Com war.Though powerful, the Progenitors could not defeat their own creations. During the peak of the war a new generation of Commander was created, programmed to be be utterly loyal and devoted to their masters and without mercy for the foe.

The Legion was born. They had access to the greatest of the Progenitor’s creations, and so for a time the tide seemed to have turned.But war is won by logistics, and the MLA had spread too far, harvested too much. The Legion fought well but despite many glorious victories in battle they were losing. It was at this point that the Progenitors unleashed their weapon of last resort: a superweapon designed to take out all of their machine creations.

The Pro-Com war was over and for millennia the galaxy was quiet.Then something disturbed the peace and the Legion awoke to find their creators gone, but the hated foe still present. So the Legion marches once more to war, in memory of the creators they still love dearly. CreditsThis project is not the work of one, but of a legion.

Planetary Annihilation
Developer(s)Planetary Annihilation Inc, Uber Entertainment (prior to August 18, 2018)[1]
Publisher(s)Planetary Annihilation Inc
Director(s)Jon Mavor[2]
Producer(s)Marc Scattergood
Jeremy Ables
Designer(s)Jon Mavor
Programmer(s)Jon Mavor
William Howe-Lott[3]
Michael Robbins[4]
Artist(s)Steve Thompson
Ben Golus
Andrew Chistophersen
Aung Oo
Composer(s)Howard Mostrom[5]
Platform(s)Microsoft Windows, OS X, Linux[6]
ReleaseSeptember 5, 2014[7]
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Planetary Annihilation is a real-time strategyPC game originally developed by Uber Entertainment, whose staff included several video game industry veterans who worked on Total Annihilation and Supreme Commander. A standalone expansion pack, Planetary Annihilation: Titans was released in 2015.

Planetary Annihilation and Titans are developed and published Planetary Annihilation Inc.[1]

Gameplay[edit]

In interviews with PC Gamer and Joystiq, lead game developer Jon Mavor commented that the game's complexity and playtime can vary, from half-hour, 2-player battles to lengthy matches with potentially 40-players. However, at release 40-player matches were not yet available.[8][9]Planetary Annihilation features a planet-based map system with different types of planets and asteroid like moons. Players will be able to conquer other planets and even entire systems on maps said to include 'hundreds of worlds', through the Galactic War. These planets are dynamic in that they can be 'annihilated' using other planets or catalysts, a major focus for Uber Entertainment. The game's creators stated that Planetary Annihilation will resemble something of the 1997 real-time strategy Total Annihilation as its focus is more towards 'macro' gameplay as opposed to 'micro' gameplay. In development updates, Mavor has commented that 'a million' in-game units is a design goal of the development team.[10] The player(s) lose when their last commander is destroyed.

Development[edit]

Jon Mavor wrote the graphics engine for Total Annihilation. He was also the lead programmer on Supreme Commander. The game's art style was designed by Steve Thompson, who previously worked on the art for Total Annihilation and Supreme Commander. Voice actor John Patrick Lowrie, who did all the narrations for Total Annihilation, did the narrations for Planetary Annihilation as well.[6]

According to Mavor, while game visualization began in May 2012, three months prior to the game's public announcement, the game concept itself had been in development for approximately three years by that time. Additionally, the server and game engine technologies that would underpin the game had been in development for several years prior to the game's public reveal, with some of the server technology having already made its way into PlayFab, Uber Entertainment's back-end server network.[11]

Kickstarter funding[edit]

Rather than pursue investor funding, Planetary Annihilation's developer Uber Entertainment chose to use the crowdfunding site Kickstarter for their financial backing. They revealed the game to the public on August 15, 2012, with their Kickstarter funding goal set at $900,000.[6] The concept video used for the pledge campaign took approximately three months to go from initial pencil-and-paper designs to final animation.[12]

As the campaign began, pledges came in quickly, reaching $450,000 by the fifth day of the campaign. On August 22, Uber Entertainment announced the first set of 'stretch goals' for the Kickstarter campaign, that is, additional features for the game that would be included or 'unlocked' by exceeding the funding goal. As the campaign progressed, additional goals were revealed, with the goals eventually including naval units and water planets at $1.1 million, gas giants and orbiting platforms at $1.3 million, lava and metal planets at $1.5 million, a 'Galactic War' feature at $1.8 million, a full orchestral score at $2 million, and a behind-the-scenes documentary if the pledges should surpass $2.1 million.[6][13]

By the fifteenth day of the Kickstarter campaign, Planetary Annihilation reached its funding goal of $900,000, and by the campaign's conclusion on September 14, 2012, Planetary Annihilation had raised approximately $2,228,000 via Kickstarter and an additional $101,000 via PayPal. As a result, all stretch goals were achieved.

Kickstarter featured Planetary Annihilation as the 11th Kickstarter project to have raised over a million dollars, using it to highlight the successes that games had been enjoying on the site.[14]

Release[edit]

The Alpha was launched on June 8, 2013[15] for alpha-level backers, with Steam Early Access since the 13th of June, 2013.[16]

The Beta version of the game was released on September 26, 2013,[17] and it was later opened up to all initial Kickstarter backers on November 19, 2013.[18] On December 6, 2013, the final release date was postponed, with the game expected 'to be feature-complete in early 2014'.[19]

Planetary Annihilation launched on September 5, 2014 on Windows, Mac and Linux.[20]

Planetary Annihilation: Titans, an updated version of the game was released on August 18, 2015. It adds 21 units to the game, including five titan class units. It also adds multi-level terrain, a bounty mode, and an improved tutorial for the single-player.[21]

Planetary Annihilation: Titans was gifted free to original Kickstarter backers from 2012[22] with a 66% off upgrade discount for other owners.[23]

A permanent 90% off discount for the upgrade to Planetary Annihilation: Titans was announced by Planetary Annihilation Inc on August 17, 2018.[1]

Classic Planetary Annihilation was removed from sale on September 5, 2018 and continues to receive updates for existing owners.[24]

Critical reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic62/100[25]
Review scores
PublicationScore
Eurogamer6/10[26]
IGN4.8/10[27]

Planetary Annihilation received a mixed reception upon release. The game was praised for its ambitious concept, but criticized for playability and overall incompleteness. Rock, Paper, Shotgun's Brendan Caldwell writes, 'Planetary Annihilation is a slick, modernised RTS, engineered from the ground up to appeal to the fast-paced, competitive, hotkey-loving esports crowd.'[28]PC Gamer's Emanuel Maiberg, experiencing hard to learn gameplay unaided by proper tutorials and disrupted by technical issues, states 'I know there's a great, massive RTS beneath all these issues. I've seen glimpses of it when everything works correctly, but at the moment I can't recommend Planetary Annihilation without a warning that it's bound to disappoint and frustrate, even if you do teach yourself to play it.'[29]IGN's Rob Zacny summarizes, 'A cool idea about robot armies battling across an entire solar system breaks apart when the realities of controlling multiple worlds at the same time set in.'[27]

References[edit]

  1. ^ abc'Planetary Annihilation Inc: The Future of PA and Titans'. Planetary Annihilation: Titans. 2018-08-17. Retrieved 2019-01-03.
  2. ^'Planetary Annihilation - A Next Generation RTS'.
  3. ^'Re: What's the language used in the video?'.
  4. ^'Change is good'. Archived from the original on 2014-05-24.
  5. ^'Interview with Howard Mostrom, Audio Director and Composer for Uber Entertainment, Creator of the upcoming PC title Planetary Annihilation'. Archived from the original on 2013-06-20.
  6. ^ abcd'Planetary Annihilation - A Next Generation RTS by Uber Entertainment Inc — Kickstarter'. Kickstarter.com. 2012-08-15. Retrieved 2012-09-02.
  7. ^'Planetary Annihilation Beta release date news post'. Uberent. Archived from the original on 2013-09-16. Retrieved 2013-09-13.
  8. ^'Planetary Annihilation interview [Updated with Kickstarter link]'. PC Gamer. Retrieved 2012-08-20.
  9. ^Hinkle, David (2012-08-15). 'Planetary Annihilation, a new RTS Uber wants to get Kickstarted'. Joystiq. Retrieved 2012-08-20.
  10. ^'Twitch.tv Interview'. Archived from the original on 2012-11-09. Retrieved 2012-10-31.
  11. ^Pikover, James. 'Everything you need to know about Planetary Annihilation, before it completes funding'. Venturebeat. Retrieved 2012-09-11.
  12. ^'The PA Report - When $900,000 isn't much money: the story of Planetary Annihilation's Kickstarter'. Penny-arcade.com. Archived from the original on 2012-09-02. Retrieved 2012-09-02.CS1 maint: BOT: original-url status unknown (link)
  13. ^'Planetary Annihilation - A Next Generation RTS by Uber Entertainment Inc :: Kicktraq'. Kicktraq.com. 2012-08-15. Retrieved 2012-09-14.
  14. ^'The Year of the Game » The Kickstarter Blog — Kickstarter'. Kickstarter.com. 2012-09-06. Retrieved 2012-09-14.
  15. ^Jon (2013-06-08). 'Mavor's Rants: Annihilation alpha launched!'. Mavorsrants.com. Archived from the original on 2013-12-03. Retrieved 2013-06-14.
  16. ^'Planetary Annihilation on Steam'. Store.steampowered.com. Retrieved 2013-06-14.
  17. ^Nicholson, Brad (2013-09-26). 'Beta Begins Now'. Uber Entertainment. Archived from the original on 2013-10-02. Retrieved 2013-10-01.
  18. ^Nicholson, Brad (2013-11-19). 'You're In! Come Smash Some Planets With Us, Backers!'. Uber Entertainment. Archived from the original on 2013-11-23. Retrieved 2013-11-23.
  19. ^Nicholson, Brad (2013-12-06). 'Planetary Annihilation Now Coming When It's Done'. Uber Entertainment. Archived from the original on 2013-12-08. Retrieved 2013-12-07.
  20. ^'Archived copy'. Archived from the original on 2014-09-07. Retrieved 2014-09-07.CS1 maint: archived copy as title (link)
  21. ^Yin-Poole, Wesley (August 18, 2015). 'Planetary Annihilation: Titans announced, released'. Eurogamer. Gamer Network. Retrieved August 18, 2015.
  22. ^'Update 116: Planetary Annihilation: TITANS have arrived! · Planetary Annihilation - A Next Generation RTS'. Kickstarter. Retrieved 2019-01-03.
  23. ^'Planetary Annihilation :: Planetary Annihilation: TITANS is available now!'. steamcommunity.com. 2015-08-18. Retrieved 2019-01-03.
  24. ^'planetaryannihilation.com - The Future of PA and Titans'. Planetary Annihilation: Titans. 2018-09-05. Retrieved 2019-01-03.
  25. ^http://www.metacritic.com/game/pc/planetary-annihilation
  26. ^Smith, Quintin (16 September 2014). 'Planetary Annihilation review'. Eurogamer. Retrieved 2 October 2014.
  27. ^ abZacny, Rob (September 5, 2014). 'Planetary Annihilation Review - Worlds Apart'. IGN. Retrieved September 26, 2014.
  28. ^'Planetary Annihilation review Rock, Paper, Shotgun'. Retrieved 2015-12-17.
  29. ^'Planetary Annihilation review'. PC Gamer. Retrieved 2015-12-17.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Planetary_Annihilation&oldid=943968695'